Overall, the GAME plan has been a beneficial process. With out it, I would have not taken action to investigate how to apply technology in the classroom. The process of reflection and being held accountable for applying the content brought me to a deeper level of understanding.
In the future, I could see the GAME plan process working just as well for my students. The GAME plan could easily become a part of a Problem-Based- Learning Activity. Each group could develop a specific GAME plan to support the overall goal of the PBL. This would be an excellent way to scaffold and provide a clear direction for students, as PBL can easily become an ambiguous process.
NET-S and NETS-T compliment this well. By implementing a GAME plan, students are addressing components of NETS. One standard that would be addressed is communication, students would be able share their PBL activity to multiple audiences through our school website or a wiki. Students would also be solving problems and thinking critically when addressing the national drop-out epidemic amongst adolescence. Students are identifying authentic problems in not only the nation, but with in our own community. They will use the research process to analyze information and synthesis to share with others. Students must make decisions regarding the most appropriate and effective way to appeal to the audience they are addressing. All these characteristics fit into NETS standards as well as the content standards implemented by our district and state.
Therefore, the GAME plan would compliment problem-based learning and promote NETS standards for technology implementation.
Wednesday, October 20, 2010
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Rachel-
ReplyDeleteAs you’ve acknowledged, many students need clear directions through scaffolded activities to be successful. How would you scaffold the introduction and use of a GAME plan with a PBL unit? One of the frustrations I felt with the GAME plan process during this course, was that it seem disconnected from the rest of our content. If you can truly link student GAME plans to the PBL unit that might fix that problem. What parts of your PBL unit would you connect the GAME plan to?
Aaron
Rachel -
ReplyDeleteI agree with you on the benefits of using a GAME plan in with students and getting them involved in the process. I think it would work well, but I worry about it becoming overwhelming. I found that I was overwhelmed at times and wonder if it would add stress. However, I think that once students to incorporating the reflection and monitoring on their own, they might realize they do most of the GAME pan in their heads? At least, that is my hope.
Jeni
Hi Rachel -
ReplyDeleteInteresting idea to have students use a GAME plan to supplement a PBL lesson. It is so true that scaffolding is really important for students, and a GAME plan would be a good way to help students do that. I know that for myself, keeping a GAME plan really helped to keep me on track and checking in on my own progress, so I think that this would really work well to help students keep track of their own progress during a PBL.